Spells are magic that a player can learn, and cast to aid themselves or other players in battle. Offensive spells can only be cast against other monsters. Depending on the spell, healing spells can be cast on oneself or on allied player(s) to restore a set amount of HP. All spells cost a set amount of MP to cast, and there is a short delay between casts.
Spell | NPC | Requirements | Type |
---|---|---|---|
Bard | Bard | 10,000,000 bones Level 50 |
Utility |
Bones Wrath | Spellmaster | 5,000,000 bones Level 10 |
Offensive |
Boulders | Spellmaster | 500,000 bones Level 10 |
Offensive |
Dark Hand | Skill Trader | 5,000 bones Level 10 |
Offensive |
Drops of Jupiter | Spell Master | 10,000,000 bones Level 50 |
Healing |
Fire | Volcanis Skillmaster | 6,000 bones Level 14 |
Offensive |
Fire Ball | Serf Skill Master | 1,000,000 bones Level 50 |
Offensive |
Fire Blast | Volcanis Skillmaster | 8,000 bones Level 18 |
Offensive |
God Heal | Serf Skill Master | 2,000,000 bones Level 175 |
Healing |
Group Heal | Spellmaster | 100,000 bones Level 10 |
Healing |
Heal Drop | Skill Trader | 100,000 bones Level 100 |
Healing |
Ice Blast | Skill Trader | 25,000 bones Level 75 |
Offensive |
Large Group Heal | Spellmaster | 2,000,000 bones Level 10 |
Healing |
Large Heal | Skill Trader | 25,000 bones Level 40 |
Healing |
Magic Heal | Skill Trader | 2,000 bones Level 5 |
Healing |
Magic Healing | Volcanis Skillmaster | 10,000 bones Level 20 |
Healing |
Magic Whirl | Serf Skill Master | 1,000,000 bones Level 75 |
Healing |
Power Wind | Serf Skill Master | 500,000 bones Level 50 |
Offensive |
Ring of Fire | Spellmaster | 100,000 bones Level 10 |
Offensive |
Tentacles | Volcanis Skillmaster | 50,000 bones Level 75 |
Offensive |