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Skills

The Magic tab of the game interface displays all spells learned.

Spells are magic that a player can learn, and cast to aid themselves or other players in battle. Offensive spells can only be cast against other monsters. Depending on the spell, healing spells can be cast on oneself or on allied player(s) to restore a set amount of HP. All spells cost a set amount of MP to cast, and there is a short delay between casts.

Spell NPC Requirements Type
Bard Bard 10,000,000 bones
Level 50
Utility
Bones Wrath Spellmaster 5,000,000 bones
Level 10
Offensive
Boulders Spellmaster 500,000 bones
Level 10
Offensive
Dark Hand Skill Trader 5,000 bones
Level 10
Offensive
Drops of Jupiter Spell Master 10,000,000 bones
Level 50
Healing
Fire Volcanis Skillmaster 6,000 bones
Level 14
Offensive
Fire Ball Serf Skill Master 1,000,000 bones
Level 50
Offensive
Fire Blast Volcanis Skillmaster 8,000 bones
Level 18
Offensive
God Heal Serf Skill Master 2,000,000 bones
Level 175
Healing
Group Heal Spellmaster 100,000 bones
Level 10
Healing
Heal Drop Skill Trader 100,000 bones
Level 100
Healing
Ice Blast Skill Trader 25,000 bones
Level 75
Offensive
Large Group Heal Spellmaster 2,000,000 bones
Level 10
Healing
Large Heal Skill Trader 25,000 bones
Level 40
Healing
Magic Heal Skill Trader 2,000 bones
Level 5
Healing
Magic Healing Volcanis Skillmaster 10,000 bones
Level 20
Healing
Magic Whirl Serf Skill Master 1,000,000 bones
Level 75
Healing
Power Wind Serf Skill Master 500,000 bones
Level 50
Offensive
Ring of Fire Spellmaster 100,000 bones
Level 10
Offensive
Tentacles Volcanis Skillmaster 50,000 bones
Level 75
Offensive
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